public void BuildConstruction(string param)
{
CloseAllSubmenus();
Debug.Log("<color=yellow> ++++++++ build const</color>");
if(param == "btn_Build_1")
{
GameManager.Instance.Event(
"NANOCUBE",
"NANOCUBE",
"addSoilShrimpGravel");
}
else if (param == "btn_Build_2")
{
GameManager.Instance.Event(
"NANOCUBE",
"NANOCUBE",
"addSoilDeponit");
}
else if (param == "btn_Build_3")
{
GameManager.Instance.Event(
"NANOCUBE",
"NANOCUBE",
"addWater");
}
else if (param == "btn_FloraBuild_1")
{
GameManager.Instance.Event(
"NANOCUBE",
"NANOCUBE",
"addLudwigia");
}
else if (param == "btn_FaunaBuild_1")
{
GameManager.Instance.Event(
"NANOCUBE",
"NANOCUBE",
"addRedBee");
}
}//BuildConstruction()