AquaSphereMini.HUD.OnEnable C# (CSharp) Method

OnEnable() private method

Enable the HUD will register ui elements
private OnEnable ( ) : void
return void
		void OnEnable()
		{
			Log.Debug(gameObject.name+" Enabled");

			//mainMenu.SetActive(true);
			//register event handler			
			GameManager.Instance.RegisterEventHandler("SCREEN", ProcessScreenEvent);
			GameManager.Instance.RegisterEventHandler("DIALOG", ProcessDialogEvent);	
			GameManager.Instance.RegisterEventHandler("INIT", ProcessInitEvent);
			GameManager.Instance.RegisterEventHandler("NANOCUBE", ProcessBuildEvent);


		}//OnEnable()