Mono.Cecil.PE.ByteBuffer.WriteUInt64 C# (CSharp) Method

WriteUInt64() public method

public WriteUInt64 ( ulong value ) : void
value ulong
return void
        public void WriteUInt64(ulong value)
        {
            if (position + 8 > buffer.Length)
                Grow (8);

            buffer [position++] = (byte) value;
            buffer [position++] = (byte) (value >> 8);
            buffer [position++] = (byte) (value >> 16);
            buffer [position++] = (byte) (value >> 24);
            buffer [position++] = (byte) (value >> 32);
            buffer [position++] = (byte) (value >> 40);
            buffer [position++] = (byte) (value >> 48);
            buffer [position++] = (byte) (value >> 56);

            if (position > length)
                length = position;
        }