Mono.Cecil.PE.ByteBuffer.WriteInt32 C# (CSharp) Method

WriteInt32() public method

public WriteInt32 ( int value ) : void
value int
return void
        public void WriteInt32(int value)
        {
            WriteUInt32 ((uint) value);
        }

Usage Example

Esempio n. 1
0
 private void WriteResourceDataEntries(ResourceDirectory directory, ref int offset)
 {
     foreach (ResourceEntry entry in directory.Entries)
     {
         if (entry.Data != null)
         {
             win32_resources.WriteUInt32((uint)(rsrc.VirtualAddress + offset));
             win32_resources.WriteInt32(entry.Data.Length);
             win32_resources.WriteUInt32(entry.CodePage);
             win32_resources.WriteUInt32(entry.Reserved);
             offset += (entry.Data.Length + 3) & ~3;
         }
         else
         {
             WriteResourceDataEntries(entry.Directory, ref offset);
         }
     }
 }
All Usage Examples Of Mono.Cecil.PE.ByteBuffer::WriteInt32