Mono.Cecil.PE.ByteBuffer.ReadUInt32 C# (CSharp) Method

ReadUInt32() public method

public ReadUInt32 ( ) : uint
return uint
        public uint ReadUInt32()
        {
            uint value = (uint) (buffer [position]
                | (buffer [position + 1] << 8)
                | (buffer [position + 2] << 16)
                | (buffer [position + 3] << 24));
            position += 4;
            return value;
        }

Usage Example

Esempio n. 1
0
        private void PatchResourceDataEntry(ByteBuffer resources)
        {
            uint num = resources.ReadUInt32();

            resources.position -= 4;
            resources.WriteUInt32((num - this.GetImageResourceSection().VirtualAddress) + this.rsrc.VirtualAddress);
        }
All Usage Examples Of Mono.Cecil.PE.ByteBuffer::ReadUInt32