UnityEditor.MaterialEditor.RegisterPropertyChangeUndo C# (CSharp) Méthode

RegisterPropertyChangeUndo() public méthode

public RegisterPropertyChangeUndo ( string label ) : void
label string
Résultat void
        public void RegisterPropertyChangeUndo(string label)
        {
            Undo.RecordObjects(base.targets, "Modify " + label + " of " + this.targetTitle);
        }
MaterialEditor