private static int GetGlobalIlluminationInt(MaterialGlobalIlluminationFlags flags)
{
int num = 0;
if ((flags & MaterialGlobalIlluminationFlags.RealtimeEmissive) != MaterialGlobalIlluminationFlags.None)
{
return 1;
}
if ((flags & MaterialGlobalIlluminationFlags.BakedEmissive) != MaterialGlobalIlluminationFlags.None)
{
num = 2;
}
return num;
}