UnityEditor.MaterialEditor.GetRectAfterLabelWidth C# (CSharp) Méthode

GetRectAfterLabelWidth() public static méthode

public static GetRectAfterLabelWidth ( Rect r ) : Rect
r UnityEngine.Rect
Résultat UnityEngine.Rect
        public static Rect GetRectAfterLabelWidth(Rect r)
        {
            return new Rect(r.x + EditorGUIUtility.labelWidth, r.y, r.width - EditorGUIUtility.labelWidth, EditorGUIUtility.singleLineHeight);
        }
MaterialEditor