UnityEditor.MaterialEditor.GetFlexibleRectBetweenLabelAndField C# (CSharp) Méthode

GetFlexibleRectBetweenLabelAndField() public static méthode

public static GetFlexibleRectBetweenLabelAndField ( Rect r ) : Rect
r UnityEngine.Rect
Résultat UnityEngine.Rect
        public static Rect GetFlexibleRectBetweenLabelAndField(Rect r)
        {
            return new Rect(r.x + EditorGUIUtility.labelWidth, r.y, ((r.width - EditorGUIUtility.labelWidth) - EditorGUIUtility.fieldWidth) - 5f, EditorGUIUtility.singleLineHeight);
        }
MaterialEditor