UnityEditor.MaterialEditor.LightmapEmissionProperty C# (CSharp) Méthode

LightmapEmissionProperty() public méthode

public LightmapEmissionProperty ( ) : void
Résultat void
        public void LightmapEmissionProperty()
        {
            this.LightmapEmissionProperty(0);
        }

Same methods

MaterialEditor::LightmapEmissionProperty ( Rect position, int labelIndent ) : void
MaterialEditor::LightmapEmissionProperty ( int labelIndent ) : void

Usage Example

 public override void OnGUI(MaterialEditor materialEditor, MaterialProperty[] props)
 {
   base.OnGUI(materialEditor, props);
   materialEditor.LightmapEmissionProperty(0);
   foreach (Material target in materialEditor.targets)
     target.globalIlluminationFlags &= ~MaterialGlobalIlluminationFlags.EmissiveIsBlack;
 }
All Usage Examples Of UnityEditor.MaterialEditor::LightmapEmissionProperty
MaterialEditor