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UnityEditor
AssetServer
GetRefreshUpdate
UnityEditor.AssetServer.GetRefreshUpdate C# (CSharp) Méthode
AssetServer Class Documentation
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Open project: CarlosHBC/UnityDecompiled
GetRefreshUpdate()
private
méthode
private
GetRefreshUpdate
( ) :
bool
Résultat
bool
public static extern bool GetRefreshUpdate(); [MethodImpl(MethodImplOptions.InternalCall)]
AssetServer
AdminChangePassword
AdminCreateDB
AdminCreateUser
AdminDeleteDB
AdminDeleteUser
AdminGetUsers
AdminModifyUserInfo
AdminRefreshDatabases
AdminSetCredentials
AdminSetUserEnabled
AssetIsBinaryByGUID
AssetIsDir
BuildExportPackageAssetListAssetsItems
CheckForServerUpdates
Clear
ClearAssetServerError
ClearCommitPersistentData
ClearRefreshCommit
ClearRefreshUpdate
CollectAllChildren
CollectAllDependencies
CollectDeepSelection
CollectSelection
CommitAbort
CommitBegin
CommitComplete
CommitGetUploadProgress
CommitStartUpload
CompareFiles
DoCommitOnNextTick
DoRecoverOnNextTick
DoRefreshAssetsAndUpdateStatusOnNextTick
DoRefreshAssetsOnNextTick
DoRevertOnNextTick
DoUpdateOnNextTick
DoUpdateStatusOnNextTick
DoUpdateWithoutConflictResolutionOnNextTick
ExportPackage
GetAllRootGUIDs
GetAndRemoveString
GetAssetPathName
GetAssetServerError
GetCachesInitialized
GetChangeFlags
GetChangedAssetsItems
GetCommitSelectionGUIDs
GetDatabaseName
GetDeletedItemPathAndName
GetDownloadResolution
GetHistory
GetHistorySelected
GetLastCommitMessage
GetLastControllerActionResult
GetLocalDeletedItems
GetNameConflictResolution
GetNewItems
GetParentGUID
GetPathNameConflict
GetProgressText
GetRefreshCommit
GetRefreshUpdate
GetRootGUID
GetServerDeletedItems
GetServerItemChangeset
GetStatus
GetStatusGUID
GetString
GetWorkingItemChangeset
HasConnectionError
HasDeletionConflict
Initialize
IsAssetAvailable
IsAssetBinary
IsConstantGUID
IsControllerBusy
IsGUIDValid
IsItemDeleted
RecoverDeleted
RemoveMaintErrorsFromConsole
RevertVersion
SaveString
SetAfterActionFinishedCallback
SetAssetServerError
SetCommitSelectionGUIDs
SetDownloadResolution
SetDownloadResolutionInt
SetLastCommitMessage
SetNameConflictResolution
SetProjectName
SetSelectionFromGUID
SetSelectionFromGUIDs
SetStickyChangeset
ShowDialogOnNextTick
UnityGUID
UpdateAbort
UpdateComplete
UpdateGetConflicts
UpdateGetDownloadProgress
UpdateSetResolutions
UpdateStartDownload