public static void RegisterExtended( int packetID, bool ingame, OnPacketReceive onReceive ) { if ( packetID >= 0 && packetID < 0x100 ) m_ExtendedHandlersLow[packetID] = new PacketHandler( packetID, 0, ingame, onReceive ); else m_ExtendedHandlersHigh[packetID] = new PacketHandler( packetID, 0, ingame, onReceive ); }
public static void Initialize() { PacketHandlers.RegisterExtended(0x2C, true, new OnPacketReceive(BandageRequest)); }