Server.Network.PacketHandlers.GameCentralMoniter C# (CSharp) Méthode

GameCentralMoniter() public static méthode

public static GameCentralMoniter ( Server.Network.NetState state, PacketReader pvSrc ) : void
state Server.Network.NetState
pvSrc PacketReader
Résultat void
        public static void GameCentralMoniter( NetState state, PacketReader pvSrc )
        {
            if ( VerifyGC( state ) )
            {
                int type = pvSrc.ReadByte();
                int num1 = pvSrc.ReadInt32();

                Console.WriteLine( "God Client: {0}: Game central moniter", state );
                Console.WriteLine( " - Type: {0}", type );
                Console.WriteLine( " - Number: {0}", num1 );

                pvSrc.Trace( state );
            }
        }
PacketHandlers