Server.Network.PacketHandlers.PartyMessage_Accept C# (CSharp) Méthode

PartyMessage_Accept() public static méthode

public static PartyMessage_Accept ( NetState state, PacketReader pvSrc ) : void
state NetState
pvSrc PacketReader
Résultat void
        public static void PartyMessage_Accept( NetState state, PacketReader pvSrc )
        {
            if ( PartyCommands.Handler != null )
                PartyCommands.Handler.OnAccept( state.Mobile, World.FindMobile( pvSrc.ReadInt32() ) );
        }
PacketHandlers