public static void RegisterEncoded( int packetID, bool ingame, OnEncodedPacketReceive onReceive ) { if ( packetID >= 0 && packetID < 0x100 ) m_EncodedHandlersLow[packetID] = new EncodedPacketHandler( packetID, ingame, onReceive ); else m_EncodedHandlersHigh[packetID] = new EncodedPacketHandler( packetID, ingame, onReceive ); }
public static void Initialize() { PacketHandlers.RegisterEncoded(0x1E, true, new OnEncodedPacketReceive(EquipLastWeaponRequest)); }