Server.Network.PacketHandlers.PartyMessage C# (CSharp) Méthode

PartyMessage() public static méthode

public static PartyMessage ( NetState state, PacketReader pvSrc ) : void
state NetState
pvSrc PacketReader
Résultat void
        public static void PartyMessage( NetState state, PacketReader pvSrc )
        {
            if ( state.Mobile == null )
                return;

            switch ( pvSrc.ReadByte() )
            {
                case 0x01: PartyMessage_AddMember( state, pvSrc ); break;
                case 0x02: PartyMessage_RemoveMember( state, pvSrc ); break;
                case 0x03: PartyMessage_PrivateMessage( state, pvSrc ); break;
                case 0x04: PartyMessage_PublicMessage( state, pvSrc ); break;
                case 0x06: PartyMessage_SetCanLoot( state, pvSrc ); break;
                case 0x08: PartyMessage_Accept( state, pvSrc ); break;
                case 0x09: PartyMessage_Decline( state, pvSrc ); break;
                default: pvSrc.Trace( state ); break;
            }
        }
PacketHandlers