Server.Mobiles.BaseCreature.OnAfterDelete C# (CSharp) Méthode

OnAfterDelete() public méthode

public OnAfterDelete ( ) : void
Résultat void
        public override void OnAfterDelete()
        {
            if ( m_AI != null )
            {
                if ( m_AI.m_Timer != null )
                    m_AI.m_Timer.Stop();

                m_AI = null;
            }

            if ( m_DeleteTimer != null )
            {
                m_DeleteTimer.Stop();
                m_DeleteTimer = null;
            }

            FocusMob = null;

            if ( IsAnimatedDead )
                Spells.Necromancy.AnimateDeadSpell.Unregister( m_SummonMaster, this );

            base.OnAfterDelete();
        }
BaseCreature