OpenSim.Region.Framework.Scenes.ScenePresence.SendAppearanceToAllOtherAgents C# (CSharp) Méthode

SendAppearanceToAllOtherAgents() public méthode

public SendAppearanceToAllOtherAgents ( ) : void
Résultat void
        public void SendAppearanceToAllOtherAgents()
        {
// DEBUG ON
//            m_log.WarnFormat("[SCENEPRESENCE]: Send appearance from {0} to all other agents", m_uuid);
// DEBUG OFF
            m_perfMonMS = Util.EnvironmentTickCount();

            m_scene.ForEachScenePresence(delegate(ScenePresence scenePresence)
                                         {
                                             if (scenePresence.UUID != UUID)
                                             {
                                                 SendAppearanceToOtherAgent(scenePresence);
                                             }
                                         });

            m_scene.StatsReporter.AddAgentTime(Util.EnvironmentTickCountSubtract(m_perfMonMS));
        }

Usage Example

        private void SendAppearance(ScenePresence sp)
        {
            // Send the appearance to everyone in the scene
            sp.SendAppearanceToAllOtherAgents();

            // Send animations back to the avatar as well
            sp.Animator.SendAnimPack();
        }
All Usage Examples Of OpenSim.Region.Framework.Scenes.ScenePresence::SendAppearanceToAllOtherAgents
ScenePresence