OpenSim.Region.Framework.Scenes.ScenePresence.HandleSetAlwaysRun C# (CSharp) Méthode

HandleSetAlwaysRun() public méthode

Event handler for the 'Always run' setting on the client Tells the physics plugin to increase speed of movement.
public HandleSetAlwaysRun ( IClientAPI remoteClient, bool pSetAlwaysRun ) : void
remoteClient IClientAPI
pSetAlwaysRun bool
Résultat void
        public void HandleSetAlwaysRun(IClientAPI remoteClient, bool pSetAlwaysRun)
        {
            m_setAlwaysRun = pSetAlwaysRun;
            if (PhysicsActor != null)
            {
                PhysicsActor.SetAlwaysRun = pSetAlwaysRun;
            }
        }
ScenePresence