OpenSim.Region.Framework.Scenes.ScenePresence.SendFullUpdateToAllClients C# (CSharp) Méthode

SendFullUpdateToAllClients() public méthode

public SendFullUpdateToAllClients ( ) : void
Résultat void
        public void SendFullUpdateToAllClients()
        {
            m_perfMonMS = Util.EnvironmentTickCount();

            // only send update from root agents to other clients; children are only "listening posts"
            if (IsChildAgent)
            {
                m_log.Warn("[SCENEPRESENCE] attempt to send update from a childagent");
                return;
            }
            
            int count = 0;
            m_scene.ForEachScenePresence(delegate(ScenePresence sp)
            {
                if (sp.IsChildAgent)
                    return;
                SendFullUpdateToOtherClient(sp);
                ++count;
            });
            m_scene.StatsReporter.AddAgentUpdates(count);
            m_scene.StatsReporter.AddAgentTime(Util.EnvironmentTickCountSubtract(m_perfMonMS));

            Animator.SendAnimPack();
        }
ScenePresence