BulletCSharp.btRigidBody.setGravity C# (CSharp) Méthode

setGravity() public méthode

public setGravity ( SWIGTYPE_p_btVector3 acceleration ) : void
acceleration SWIGTYPE_p_btVector3
Résultat void
        public void setGravity(SWIGTYPE_p_btVector3 acceleration)
        {
            BulletDynamicsPINVOKE.btRigidBody_setGravity(swigCPtr, SWIGTYPE_p_btVector3.getCPtr(acceleration));
            if (BulletDynamicsPINVOKE.SWIGPendingException.Pending) throw BulletDynamicsPINVOKE.SWIGPendingException.Retrieve();
        }