public getGravity ( ) : SWIGTYPE_p_btVector3 | ||
Résultat | SWIGTYPE_p_btVector3 |
public SWIGTYPE_p_btVector3 getGravity()
{
SWIGTYPE_p_btVector3 ret = new SWIGTYPE_p_btVector3(BulletDynamicsPINVOKE.btRigidBody_getGravity(swigCPtr), false);
return ret;
}