Axiom.RenderSystems.OpenGLES.GLESRenderSystem._oneTimeContextInitialization C# (CSharp) Méthode

_oneTimeContextInitialization() private méthode

private _oneTimeContextInitialization ( ) : void
Résultat void
		private void _oneTimeContextInitialization()
		{
			//OpenGL.Disable(All.Dither);
			//GLESConfig.GlCheckError(this);
			//int fsaa_active = 0;
			//OpenGL.GetInteger(All.SampleBuffers, ref fsaa_active);
			//GLESConfig.GlCheckError(this);
			//if (fsaa_active != 0)
			//{
			//    OpenGL.Enable(All.Multisample);
			//    GLESConfig.GlCheckError(this);
			//    LogManager.Instance.Write("Using FSAA OpenGL ES.");
			//}
		}
GLESRenderSystem