Axiom.RenderSystems.OpenGLES.GLESRenderSystem.MakeProjectionMatrix C# (CSharp) Méthode

MakeProjectionMatrix() public méthode

public MakeProjectionMatrix ( float fov, float aspectRatio, float near, float far, bool forGpuProgram ) : Matrix4
fov float
aspectRatio float
near float
far float
forGpuProgram bool
Résultat Axiom.Math.Matrix4
		public override Matrix4 MakeProjectionMatrix( float fov, float aspectRatio, float near, float far, bool forGpuProgram )
		{
			throw new NotImplementedException();
		}

Same methods

GLESRenderSystem::MakeProjectionMatrix ( float left, float right, float bottom, float top, float nearPlane, float farPlane, bool forGpuProgram ) : Matrix4
GLESRenderSystem