public MakeProjectionMatrix ( float fov, float aspectRatio, float near, float far, bool forGpuProgram ) : |
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fov | float | |
aspectRatio | float | |
near | float | |
far | float | |
forGpuProgram | bool | |
return |
GLESRenderSystem::MakeProjectionMatrix ( float left, float right, float bottom, float top, float nearPlane, float farPlane, bool forGpuProgram ) : |