SpriteEditor.Gui.GuiMessages.sceneTintRedChange C# (CSharp) Method

sceneTintRedChange() public method

public sceneTintRedChange ( Window callingWindow ) : void
callingWindow FlatRedBall.Gui.Window
return void
        public void sceneTintRedChange(Window callingWindow)
        {
            foreach (Sprite sprite in GameData.Scene.Sprites)
                sprite.Red = ((UpDown)callingWindow).CurrentValue;
        }