SpriteEditor.Gui.GuiMessages.sceneAddColorOp C# (CSharp) Method

sceneAddColorOp() public method

public sceneAddColorOp ( Window callingWindow ) : void
callingWindow FlatRedBall.Gui.Window
return void
        public void sceneAddColorOp(Window callingWindow)
        {
            foreach (Sprite sprite in GameData.Scene.Sprites)
                sprite.ColorOperation = TextureOperation.Add;
        }