SpriteEditor.Gui.GuiMessages.sceneTintGreenChange C# (CSharp) Method

sceneTintGreenChange() public method

public sceneTintGreenChange ( Window callingWindow ) : void
callingWindow FlatRedBall.Gui.Window
return void
        public void sceneTintGreenChange(Window callingWindow)
        {
            foreach (Sprite sprite in GameData.Scene.Sprites)
                sprite.Green = ((UpDown)callingWindow).CurrentValue;
        }