SpriteEditor.Gui.GuiMessages.sceneTintBlueChange C# (CSharp) Method

sceneTintBlueChange() public method

public sceneTintBlueChange ( Window callingWindow ) : void
callingWindow FlatRedBall.Gui.Window
return void
        public void sceneTintBlueChange(Window callingWindow)
        {
            foreach (Sprite sprite in GameData.Scene.Sprites)
                sprite.Blue = ((UpDown)callingWindow).CurrentValue;
        }