OpenSim.Region.Framework.Scenes.SceneObjectPart.PhysicsOutOfBounds C# (CSharp) Method

PhysicsOutOfBounds() public method

public PhysicsOutOfBounds ( Vector3 pos ) : void
pos Vector3
return void
        public void PhysicsOutOfBounds(Vector3 pos)
        {
            m_log.Error("[PHYSICS]: Physical Object went out of bounds.");
            
            RemFlag(PrimFlags.Physics);
            DoPhysicsPropertyUpdate(false, true);
            //m_parentGroup.Scene.PhysicsScene.AddPhysicsActorTaint(PhysActor);
        }
SceneObjectPart