public SetPosition ( |
||
simulator | A reference to the |
|
localID | uint | The objects ID which is local to the simulator the object is in |
position | System.Vector3 | The new position of the object |
return | void |
public void SetPosition(Simulator simulator, uint localID, Vector3 position)
{
UpdateObject(simulator, localID, position, UpdateType.Position | UpdateType.Linked);
}
ObjectManager::SetPosition ( |