OpenMetaverse.ObjectManager.DecodeParticleUpdate C# (CSharp) Method

DecodeParticleUpdate() protected method

protected DecodeParticleUpdate ( ObjectUpdatePacket block ) : void
block ObjectUpdatePacket
return void
        protected void DecodeParticleUpdate(ObjectUpdatePacket.ObjectDataBlock block)
        {
            // TODO: Handle ParticleSystem ObjectUpdate blocks
            // float bounce_b
            // Vector4 scale_range
            // Vector4 alpha_range
            // Vector3 vel_offset
            // float dist_begin_fadeout
            // float dist_end_fadeout
            // UUID image_uuid
            // long flags
            // byte createme
            // Vector3 diff_eq_alpha
            // Vector3 diff_eq_scale
            // byte max_particles
            // byte initial_particles
            // float kill_plane_z
            // Vector3 kill_plane_normal
            // float bounce_plane_z
            // Vector3 bounce_plane_normal
            // float spawn_range
            // float spawn_frequency
            // float spawn_frequency_range
            // Vector3 spawn_direction
            // float spawn_direction_range
            // float spawn_velocity
            // float spawn_velocity_range
            // float speed_limit
            // float wind_weight
            // Vector3 current_gravity
            // float gravity_weight
            // float global_lifetime
            // float individual_lifetime
            // float individual_lifetime_range
            // float alpha_decay
            // float scale_decay
            // float distance_death
            // float damp_motion_factor
            // Vector3 wind_diffusion_factor
        }