private MoveDeckToDiscard ( |
||
gameState | ||
return | void |
internal void MoveDeckToDiscard(GameState gameState)
{
MoveAllCardsToDiscard(this.deck, gameState, DeckPlacement.Deck);
}
public override void DoSpecializedAction(PlayerState currentPlayer, GameState gameState) { if (currentPlayer.actions.ShouldPutDeckInDiscard(gameState)) { currentPlayer.MoveDeckToDiscard(gameState); } }