public static void TestInvalidMoveWhitePawnPromotion_NoPieceSpecified()
{
Piece[][] board = new Piece[8][]
{
new[] { o, o, o, o, o, o, o, o },
new[] { pw, o, o, o, o, o, o, o },
new[] { o, o, o, o, o, o, o, o },
new[] { o, o, o, o, o, o, o, o },
new[] { o, o, o, o, o, o, o, o },
new[] { o, o, o, o, o, o, o, o },
new[] { o, o, o, kw, o, kb, o, o },
new[] { o, o, o, o, o, o, o, o }
};
Move move = new Move(new Position(File.A, 7), new Position(File.A, 8), Player.White);
ChessGame cb = new ChessGame(board, Player.White);
Assert.False(cb.IsValidMove(move), "move should be invalid");
}