ExperimentManager.PersistTrialLightData C# (CSharp) Method

PersistTrialLightData() private method

private PersistTrialLightData ( int trial ) : void
trial int
return void
    private void PersistTrialLightData(int trial)
    {
        GameObject obj = GameObject.Find ("NewSpotLight");
        Light light = (Light) GameObject.Find ("NewSpotLight/light").light;
        PersistTrialLightSpatialData(trial, obj);
        PersistTrialLightIntensityData(trial, light);
    }