ExperimentManager.PersistTrialLightSpatialData C# (CSharp) Method

PersistTrialLightSpatialData() private method

private PersistTrialLightSpatialData ( int trial, GameObject light ) : void
trial int
light GameObject
return void
    private void PersistTrialLightSpatialData(int trial, GameObject light)
    {
        subjectData.trialData[trial].translation = light.transform.localPosition;
        // Debug.Log ("Light Position: " + subjectData.trialData[trial].translation);
        subjectData.trialData[trial].orientation = light.transform.localRotation.eulerAngles;
        // Debug.Log ("Light Rotation: " + subjectData.trialData[trial].orientation);
    }