ExperimentManager.SetupLevel C# (CSharp) Method

SetupLevel() private method

private SetupLevel ( int newLevel ) : void
newLevel int
return void
    private void SetupLevel(int newLevel)
    {
        // print ("SetupLevel("+newLevel+")");
        for (int i = 0; i < totalTrials + 1; ++i) {
            if (i != newLevel) {
                string targetTag = "Trial" + i;
                // print ("deactivating objects with tag "+targetTag);
                GameObject[] toDeactivate = GameObject.FindGameObjectsWithTag(targetTag);
                foreach (GameObject obj in toDeactivate) {
                    obj.SetActive(false);
                }
            }
        }
    }