ExperimentManager.PersistTrialLightData C# (CSharp) 메소드

PersistTrialLightData() 개인적인 메소드

private PersistTrialLightData ( int trial ) : void
trial int
리턴 void
    private void PersistTrialLightData(int trial)
    {
        GameObject obj = GameObject.Find ("NewSpotLight");
        Light light = (Light) GameObject.Find ("NewSpotLight/light").light;
        PersistTrialLightSpatialData(trial, obj);
        PersistTrialLightIntensityData(trial, light);
    }