ParticleEffectProxy::Trigger ( BoundingFrustum &frustum ) : void | |
ParticleEffectProxy::Trigger ( BoundingFrustum &frustum, System.Boolean checkNearFar ) : void | |
ParticleEffectProxy::Trigger ( BoundingFrustum &frustum, Matrix world ) : void | |
ParticleEffectProxy::Trigger ( BoundingFrustum &frustum, Matrix world, System.Boolean checkNearFar ) : void |