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ProjectMercury
Proxies
ParticleEffectProxy
SetWorldWorld
ProjectMercury.Proxies.ParticleEffectProxy.SetWorldWorld C# (CSharp) Method
ParticleEffectProxy Class Documentation
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Open project: Indiefreaks/igf
SetWorldWorld()
static
private
method
Premultiply worldMatrix into the proxies world matrix before rendering to save repeated multiplications per particle
static
private
SetWorldWorld
(
Matrix
&
worldMatrix
) :
void
worldMatrix
Matrix
the global world matrix to transform by
return
void
internal static void SetWorldWorld(ref Matrix worldMatrix) { } }
ParticleEffectProxy
ParticleEffectProxy
SetWorldWorld
Trigger