OpenMetaverse.ObjectManager.SetTextures C# (CSharp) Method

SetTextures() public method

Set the textures to apply to the faces of an object
public SetTextures ( Simulator simulator, uint localID, Primitive textures ) : void
simulator Simulator A reference to the object where the object resides
localID uint The objects ID which is local to the simulator the object is in
textures Primitive The texture data to apply
return void
        public void SetTextures(Simulator simulator, uint localID, Primitive.TextureEntry textures)
        {
            SetTextures(simulator, localID, textures, String.Empty);
        }

Same methods

ObjectManager::SetTextures ( Simulator simulator, uint localID, Primitive textures, string mediaUrl ) : void