public void SetMaterial(Simulator simulator, uint localID, Material material)
{
ObjectMaterialPacket matPacket = new ObjectMaterialPacket();
matPacket.AgentData.AgentID = Client.Self.AgentID;
matPacket.AgentData.SessionID = Client.Self.SessionID;
matPacket.ObjectData = new ObjectMaterialPacket.ObjectDataBlock[1];
matPacket.ObjectData[0] = new ObjectMaterialPacket.ObjectDataBlock();
matPacket.ObjectData[0].ObjectLocalID = localID;
matPacket.ObjectData[0].Material = (byte)material;
Client.Network.SendPacket(matPacket, simulator);
}