internal void SendConnectionEstablished()
{
NetOutgoingMessage om = m_peer.CreateMessage(4);
om.m_messageType = NetMessageType.ConnectionEstablished;
om.Write((float)NetTime.Now);
m_peer.SendLibrary(om, m_remoteEndPoint);
m_handshakeAttempts = 0;
InitializePing();
if (m_status != NetConnectionStatus.Connected)
SetStatus(NetConnectionStatus.Connected, "Connected to " + NetUtility.ToHexString(m_remoteUniqueIdentifier));
}