internal void QueueSendMessage(NetOutgoingMessage om, int seqNr)
{
m_peer.VerifyNetworkThread();
int sz = om.GetEncodedSize();
//if (sz > m_currentMTU)
// m_peer.LogWarning("Message larger than MTU! Fragmentation must have failed!");
bool connReset; // TODO: handle connection reset
// can fit this message together with previously written to buffer?
if (m_sendBufferWritePtr + sz > m_currentMTU)
{
if (m_sendBufferWritePtr > 0 && m_sendBufferNumMessages > 0)
{
// previous message in buffer; send these first
m_peer.SendPacket(m_sendBufferWritePtr, m_remoteEndPoint, m_sendBufferNumMessages, out connReset);
m_statistics.PacketSent(m_sendBufferWritePtr, m_sendBufferNumMessages);
m_sendBufferWritePtr = 0;
m_sendBufferNumMessages = 0;
}
}
// encode it into buffer regardless if it (now) fits within MTU or not
m_sendBufferWritePtr = om.Encode(m_peer.m_sendBuffer, m_sendBufferWritePtr, seqNr);
m_sendBufferNumMessages++;
if (m_sendBufferWritePtr > m_currentMTU)
{
// send immediately; we're already over MTU
m_peer.SendPacket(m_sendBufferWritePtr, m_remoteEndPoint, m_sendBufferNumMessages, out connReset);
m_statistics.PacketSent(m_sendBufferWritePtr, m_sendBufferNumMessages);
m_sendBufferWritePtr = 0;
m_sendBufferNumMessages = 0;
}
}