BBGamelib.SimpleAudioEngine.stopEffect C# (CSharp) Method

stopEffect() public method

public stopEffect ( int soundId ) : void
soundId int
return void
		public void stopEffect(int soundId){
			if (soundId < _audioSources.Length) {
				_audioSources[soundId].Stop();
				_audioSources[soundId].clip = null;
			}
		}