BBGamelib.SimpleAudioEngine.playBackgroundMusic C# (CSharp) Method

playBackgroundMusic() public method

public playBackgroundMusic ( string filePath, bool loop = true ) : void
filePath string
loop bool
return void
		public void playBackgroundMusic(string filePath, bool loop=true){
			stopBackgroundMusic ();
			AudioClip audio = getAudioClip (filePath);
			if(audio==null)
				CCDebug.Warning ("cocos2d:SimpleAudioEngine: Audio {0} not found.", filePath);
			else
				playAudio (audio, _backgroundMusicSource, loop, _backgroundMusicVolume);
		}