public LSL_String llGetUsername(string id) { if (!ScriptProtection.CheckThreatLevel(ThreatLevel.None, "LSL", m_host, "LSL", m_itemID)) return ""; UUID key = new UUID(); if (UUID.TryParse(id, out key)) { IScenePresence presence = World.GetScenePresence(key); if (presence != null) return presence.Name; } return String.Empty; }