UnityEditor.TimeArea.FrameToPixel C# (CSharp) Method

FrameToPixel() public method

public FrameToPixel ( float i, float frameRate, Rect rect ) : float
i float
frameRate float
rect UnityEngine.Rect
return float
        public float FrameToPixel(float i, float frameRate, Rect rect)
        {
            return this.FrameToPixel(i, frameRate, rect, base.shownArea);
        }

Same methods

TimeArea::FrameToPixel ( float i, float frameRate, Rect rect, Rect theShownArea ) : float