UnityEditor.TimeArea.BrowseRuler C# (CSharp) Method

BrowseRuler() public method

public BrowseRuler ( Rect position, float &time, float frameRate, bool pickAnywhere, GUIStyle thumbStyle ) : TimeRulerDragMode
position UnityEngine.Rect
time float
frameRate float
pickAnywhere bool
thumbStyle UnityEngine.GUIStyle
return TimeRulerDragMode
        public TimeRulerDragMode BrowseRuler(Rect position, ref float time, float frameRate, bool pickAnywhere, GUIStyle thumbStyle)
        {
            int controlID = GUIUtility.GetControlID(0x2fb605, FocusType.Passive);
            return this.BrowseRuler(position, controlID, ref time, frameRate, pickAnywhere, thumbStyle);
        }

Same methods

TimeArea::BrowseRuler ( Rect position, int id, float &time, float frameRate, bool pickAnywhere, GUIStyle thumbStyle ) : TimeRulerDragMode