UnityEditor.StandardShaderGUI.DoAlbedoArea C# (CSharp) Method

DoAlbedoArea() private method

private DoAlbedoArea ( Material material ) : void
material UnityEngine.Material
return void
        private void DoAlbedoArea(Material material)
        {
            this.m_MaterialEditor.TexturePropertySingleLine(Styles.albedoText, this.albedoMap, this.albedoColor);
            if (((int) material.GetFloat("_Mode")) == 1)
            {
                this.m_MaterialEditor.ShaderProperty(this.alphaCutoff, Styles.alphaCutoffText.text, 3);
            }
        }